Dori and the damage

Description

This is meant to take direct damage to the max. On one side is Argalad in a Dwarven mining deck boosted by Dain Ironfoot, while the other side is mono-tactics with Thalin and about every direct damage card ever made. Thanks to Dain and Théoden Thalin can quest for three while giving a point of damage, Argalad can add another point if his attack can cover the enemies threat. Then with Spear of the Citadel and/or Gondorian Spearman we can eliminate a lot of enemies without hero defense at all, meaning that against some quests Dori is routinely questing for three instead of boosting the defense of Dain. Many of the attacking tactics allies are ranged, so the (surviving) enemies usually end up on Dain's side, where he can defend and spare dwarves can help attack.

So what is #Óin doing in this deck instead of the more logical Nori? I put him in under the impression that Theoden would boost him once he gained his tactics icon, which sadly is not the case. So at this point, aside from one lower initial threat all he provides is the ability to play Hands Upon the Bow when I add it from the sideboard. But I'd never played with Oin before, and since the other deck will threat out first the lack of built-in threat reduction doesn't really actually matter that much in practice.

This fellowship was created before the nerf to We Are Not Idle, but as the mining deck is a bloated hog that gets chewed through it doesn't matter very much.

0 comments