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Chieftains of Men | 1 | 0 | 0 | 1.0 |
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Chieftains of Men | 0 | 0 | 0 | 3.0 |
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Sicaire 79
This deck is built to take advantage of A Very Good Tale:
- Sneak Attack and Reinforcements make it possible to have the 2 allies needed for A Very Good Tale on the board on turn 1
- Théodred gives the additionnal ressource needed to play a 3-cost ally and Sneak Attack in a single turn
- Faramir can ready an ally exhausted to play A Very Good Tale
- Aragorn is there to wield the Sword that was Broken and play Ranger of Cardolan
- Galadriel primary role is to arrange the next 5 cards coming before playing A Very Good Tale or Taking Initiative. Obviously she can also get the Sword that was Broken or Steward of Gondor in play as well.
- 37 cards in this deck costs 3 or more, meaning Taking Initiative will work 3 times in 4 if drawn early giving more chance to grab A Very Good Tale as soon as possible
2 comments |
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Apr 28, 2016 |
Apr 28, 2016
At startup, you mulligan for A Very Good Tale but if you don't get it, I have found Taking Initiative to be quite efficient early to provide the draw you need to get the engine rolling; I like it better than Valiant Sacrifice for that purpose for example. It works when you need it (when you have few allies in play) actually, Galadriel can also helps. |
I like the concept, pulling action advantage out of big (or medium sized) allies is super valuable. With Reinforcements and A Very Good Tale, and Sneak Attack, have you considered a few out of sphere allies? I love a 1x Beorn for a surprise 8 Atk, and Descendant of Thorondor is really good to bomb something in the staging area. How does Taking Initiative work for you? Do you see it early enough, often enough? I feel like even with the high cost curve it will end up a dead card quite a bit...