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Mormegil 5393
This deck is part of Mormegil’s Deckbox, an effort to create an extensive catalogue of decks for the different archetypes, themes and playing styles available to players. Click here to check out the whole project.
Preferred Player Count: 2-4, (1)
Rating: N/A
Premise
This is a deck built around cards that interact with Underground/Mountain locations. As such it is not really rateable, being really strong against quests (like in the Dwarrowdelf cycle) where almost every location has those traits but being rather subpar against other quests. The idea here is simple, use cards like Bombur with Messenger of the King and Ever My Heart Rises to profit from said locations while your other Dwarf allies bring a healthy array of stats to the table.
How To Play
Seeing Legacy of Númenor and/or Steward of Gondor early on to get you started is very important. Mid- to late-game, Dáin Ironfoot should receive Thorongil to hopefully close out the game. Unexpected Courage and Magic Ring are either for Dáin or for Bombur, turning him into an absolute questing monster (especially in 3-/4-player-games).
Considerations
If you want to move away from centering more around attachments, simply add your allies in the sideboard and A Very Good Tale and you should be good to go. Untroubled by Darkness is a card I mostly find overkill but in quests that require a big questing push, it can be pretty awesome.