Three Hunters, One Ring (corrected)

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Derived from
Three Hunters, One Ring 6 1 5 1.0
Inspiration for
Single Core Series: The Challenge of the Wainriders 13 8 1 1.0
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robgardiner 15

My first deck worth publishing. Based on "The Slightly Modified Deck You Want Your Friend To Play" by Authraw, which was based on a Seastan deck.

Authraw's version was part of a Fellowship he built for Siege of Annuminas. It was full of attachments meant to be played on the other players. I started using the deck with my regular group. Because we don't coordinate decks & attachments ahead of time, I seldom played attachments on others. More likely was one of my teammates playing Unexpected Courage on my Beregond. The deck improved when I ran 2x Unexpected Courage myself.

I modified the deck further to focus on Beregond. At this point the deck was called "Beregond Defends for Days". But the other two heroes weren't pulling their weight. I modified the deck further to get more utility out of my other two heroes.

Before Forth, The Three Hunters! was spoiled, the deck was down to only two allies (2x Master of the Forge). I modified the deck further, replacing Master of the Forge with Open the Armory and increasing the number of Restricted attachments.

HOW TO USE THIS DECK

The One Ring goes on Éowyn, as do Inner Strength and Strider.

Mulligan for a hand full of attachments, or maybe card draw events. In some cases, it is possible to fulfill the contract on Round 1. In a worst case scenario, hold onto Lórien's Wealth, don't spend Lore resources, and draw the cards you need by Round 3.

The cost curve of this deck is very low. When possible, spend Tactics resources on the neutral cards because they are most abundant.

All Restricted attachments are 3x, in order to fulfill the contract as quickly as possible. Use extra copies to feed Elven Spear.

You have one copy each of Oath of Eorl and Hour of Wrath for the late game.

Sideboard contains 2x each of Hasty Stroke and Power of Orthanc. Swap these in for scenarios with nasty shadow effects or condition attachments, as needed.

3 comments

Mar 20, 2020 askelad 634

wouldn't Inner Strength be better suited for Beregond since he is defneding so much, exposing himself to more shadow cards?

i find your lack of Bow of the Galadhrim disturbing.

Mar 21, 2020 robgardiner 15

Inner Strength must go on the hero with The One Ring, which in this case is Eowyn.

Bow of the Galadhrim is a valid option, I suppose, in place of one of Haldir's other attachments.

Mar 22, 2020 askelad 634

yes, i'm saying the one ring should go on beregond. you struggle enough to find him restricted attachment that you have to play Livery of the Tower, which is awful in this deck. And he makes much much better use of inner strength since he is the primary blocker (and needs the extra more than eowyn since she goes very tall with Golden Shield but only once a turn).

and since it changes the balance of your restricted attachments (neding only one on beregond to flip the contract but two on eowyn), you could swap out Livery of the Tower (which is bad) for an eowyn attachment like Windfola (which can be put on beregond if necessary to flip the contract) or War Axe to make her into an attacker along with Snowmane...

and if you are concerned about the extra resource compared to Livery of the Tower, well your deck is slightly too heavy on resource so you can swap out those Mirkwood Long-knife for Bow of the Galadhrim and a Rivendell Blade, it gives as much usable stat (sometimes you get engaged, but also sometimes you don't have Light of Valinor or you have already flipped and don't need more ) but costs 1 less and in a sphere under less pressure.

Oath of Eorl and Hour of Wrath seem a bit out of place.

For Oath of Eorl this does not look like a deck that engages a lot of ennemies, and most of the times you will only be able to kill one ennemy with Haldir before having to defend, in which case it is a 3-costed Feint or Hands Upon the Bow (which you should absolutely be running!).

And again since you shouldn't be engaging lots of ennemies at a time (and you won't get into valor until very late with your starting 25 threat), Hour of Wrath will rarely be better than any of the previously mentionned.

also since you only control one sentinel character who sucks at attacking and since not having to block at all is better than blocking for free (risking damage and or shadow) Hold Your Ground! is strictly inferior to Feint.

and also Foe-hammer is essentialy a free Lórien's Wealth. you have excess but free resource is free resource.

Heed the Dream replaces itself in a deck with excess resource, while also providing card selection and deck-thining (just ignore the part).

my suggestion:

attachments:

-3 Livery of the Tower

-3 Mirkwood Long-knife

-2 Elven Spear

+3 Bow of the Galadhrim

+1 Windfola

+1 Rivendell Blade

events:

-1 Hold Your Ground!

-1 Hour of Wrath

-1 Oath of Eorl

-1 Lórien's Wealth

+1 Foe-hammer

+3 Hands Upon the Bow

+3 Heed the Dream

your color repartition goes from 18/10/14/5 to 13/10/13/5 which is cheaper and more balanced.

your attachment partition (assuming Glamdring goes on haldir and Gondorian Shield goes on beregond) goes from 9/9(+one ring)/12 to 7(+ one ring)/10/11 which should be slightly more consistent at fliping the contract (also the 3 copies of Heed the Dream each have a 73% chance to give you 2 or more restricted attachments to choose from).

sorry for the text wall, i really like your idea and i want to work on it.