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Ryson 212
This is my last version of my Dunedain Deck.
Dunedain deck costs a lot, so Amarthiúl & Arwen Undómiel are there for ressource acceleration. Steward of Gondor is usally placed on Elrond so that he can pay any ally quickly. And of course the Heir of Valandil is there to reduce the cost of the Dunedain Ally.
Since Dunedain deck engages a lot of enemy, shadow card needs to be dealt with properly and 3 Hasty Stroke strokes won't be enough.
Light of Valinor & Silver Lamp are for Arwen Undómiel, so shadow card are dealt face up.
A Burning Brand, Gondorian Shield & the two Unexpected Courage are for Elrond so that he can defend at 5 and cancel nasty shadow effects.
Forest Snare is there to keep enemies engaged without having to defend them.
Elven-light, Sarn Ford Sentry, Master of the Forge and Galadriel are used for card draw / Card manipulation.
With the power of Elrond, Warden of Healing heals at least 4 damage per turn. The Honour Guard protect the important 1 HP allies from being cleaned by nasty treachery.
Ranger of Cardolan can be used as feint-like in case of emergency but ismostly used for questing. He is helpded in this domain by Galadriel, Sarn Ford Sentry and Faramir. Northern Tracker Support questing bu cleaning Location.
Do not mind the sideboard, it is currently filled with to-test cards
Next include in the deck https://images-cdn.fantasyflightgames.com/filer_public/a8/11/a811b48c-6f97-442c-8a8d-96aee5db0cab/mec49-eldahir.png