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Brothers of Gondor | 17 | 10 | 4 | 1.0 |
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WingfootRanger 2742
Updated: 2 Herald of Anórien and 1 Errand-rider replaced by 3 Soldier of Gondor. 1 Anborn replaced by 1 Angbor the Fearless.
"We are truth-speakers, we men of Gondor. We boast seldom, and then perform, or die in the attempt." --Faramir
Here is a mono-leadership deck with Denethor's whole family! Very thematic I would say. It plays just like many other ally-swarm decks, except that Faramir brings a slight wrinkle. So far its performance has been quite good, this deck is able to ramp up willpower while handling combat.
First things first, taking a mulligan for Steward of Gondor is important if it hasn't been drawn yet. Failing that, Sword of Númenor can be an okay backup depending on the enemies in the scenario. After that, just play allies while making sure to keep a resource on Boromir for the attack buff. Most of the allies are cheap, and some resources can be spared for Timely Aid to bring in more allies. Exhausting some expensive allies with A Very Good Tale also helps bring more into play. For card draw, Rod of the Steward and Erestor help keep the card flow going as needed. Once you draw Visionary Leadership, your ally army will be questing for a very nice sum.
When you do engage an enemy, never forget Faramir's ability. Boromir's attack stat plus an ally boosted by his ability are often enough to handle most mid-size enemies. That said, the best allies for Faramir to ready are Knight of the White Tower or Veteran of Osgiliath. These allies will team up with Boromir for a total of six or more attack. This enhances the combat abilities of the deck, especially in the key early rounds before many allies have hit the table. Also, Dúnedain Warning is a great card for turning Denethor or Boromir into solid defenders. Finally, Strength of Arms is the card to play when you need to ready your ally army for some massive attacks against enemies, it makes for some powerful plays.
I have tested this deck a little in solo, and I've found it to be good as far as mono-leadership decks go. I have yet to play it in a multiplayer environment, but I could Imagine Faramir capitalizing on his ranged skills with that Sword of Númenor to gain more resources for this resource hungry deck. Obviously, its lack of healing or cancellation is a bit of a weakness at times, but as long those are covered by other decks, this one should provide extensive questing/combat power to see the group through the quest. It would also be full capable of sharing it's resources with the team as well. If you try this deck, whether solo or multiplayer, I hope you find it enjoyable to see the two brothers leading the forces of Gondor.
hi, in solo i would replace the errants with the Squire. in mono-Leadership i would allways put in Sneak attack + gandalf. ist so flexible. o.k. perhaps ist booring, but i can imagine with it it make more difficult szenaries than without it. (e.g. carn dum). would replace timely aid for Sneak and swords and 1 erestor for the gandalfs. (erestor Costs 4 and you would not use him moreoften than 3 times, for that u can use a gandalf with Chance of Sneak attack) most important, gandalf can reduce thread. there is Nothing to do that.
perhaps ist worth to think About the pillars for angbor and the veterans