Bond Of Friendship: Gondor

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Bond Of Friendship: Gondor 2 0 0 1.0
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Ipswatch 423

Bond Of Friendship: Gondor The last contract allows for a unique deck building challenge! If you are unfamiliar with Bond of Friendship, it allows you to play four heroes with a few stipulations:

  1. One of each color
  2. Ten of each color card (including neutral)
  3. No more than 2 copies of a card

Judging by the artwork on the card, and the threat of running four heroes at a time, I think this contract is largely aimed at hobbits, but I have been working on a Valor Gondor Deck for a while, and this seemed like an interesting vehicle for it! The three heroes listed with this deck are joined by Boromir, who I placed in the sideboard until ringsdb lets me clump them together.

Threat of 38: This is the fun part of the deck. It starts only two threat from Valor! Many of the cards in this deck are especially potent when you are above that threshold, and can lead to fun early game power plays. Boromir gives you the ability to reach Valor turn 1 if you have a good opening hand.

Starting Hand: Obviously Steward of Gondor is good to see, but the cards that are the best to find are the powerful 40+ threat cards, primarily: Angbor the Fearless, Veteran of Osgiliath, The Red Arrow.

Threat Reduction: So... this deck is flirting with threating out ALL GAME. There are a few ongoing controls for that, and a few big ones. Beregond is the main threat manager. He should get all the defense he can, and be defending every round to prevent your threat rising due to normal causes. Derufin and The Galadhrim's Greeting are there to help if you need more than one a turn. The big sources of emergency reduction are found in Favor of the Valar which you should ALWAYS PLAY WHEN YOU DRAW IT, and The Fall of Gil-Galad. Once a hero falls, Prince Imrahil and Sword-thain are ready to pick up the slack.

Card Draw: Damrod is the card draw factory of the deck. Thanks to his ability, all of his cards except Faramir allow you to draw more cards.

6 comments

Jul 06, 2020 doomguard 1963

5 traps seems a little few for "card draw factory" would at least add 2 tactic-traps perhaps for defender of cair andros, to expensive. imrahil seems very expensive would replace them by 1 more knight and either miruvor, hasty stroke or test of will.

would replace the 2 hope rekindled by 2 envoy of pelargir

Jul 06, 2020 Ipswatch 423

By card draw factory, I more meant that each Lore card in the deck is there for card draw except Faramir. So 9/10 cards that match his type let you draw more cards.

Jul 06, 2020 doomguard 1963

nevertheless, outmatched ringsdb.com helps beregond to defend more and is cheap with damrod and gives a new card. seems better for me than very costly defender of cair andros

Jul 09, 2020 II Meridius II 1

This might be a bit out of flavor since this is Gondor focused, but wouldn't Thurindir be a good Lore hero for this? Putting The Storm Comes into your opening hand seems like a good setup for the rest of the game in my mind.

Jul 10, 2020 Ipswatch 423

He would be a good choice, but i'm kind of a baby when it comes to theme.

Jul 10, 2020 II Meridius II 1

That's fair. I would highly recommend finding room for a single Thorongil. Getting the leadership version of Boromir, or the leadership or tactics version of Prince Imrahil should do this deck quite well.