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Warden of Arnor 5911
A deck intended to do just what its title says. Between the extra draw from Erestor and the extra resources from Denethor, Captain's Wisdom and Legacy of Númenor, plus the optional Doomed on Herald of Anórien and A Very Good Tale letting you bring in allies for free, you should be able to rapidly amass an army of allies, and then you just try to steamroll everything. Aragorn, besides boosting your with Sword that was Broken, can reset your threat after it goes too high from all the Doomed.
The sideboard is mostly multiplayer help. Steward of Gondor could obviously fit but may be unnecessary so you can let someone else have it. Gléowine draws cards for other players and Heed the Dream finds their important cards. The White Council could actually be more a solo thing as you can use it to shuffle something from your discard pile back into your deck if you weren't able to play it before Erestor threw it away.
So go forth, hit the ground running, and don't stop until you hit the finish line.