Eomer

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Aurion 910

One more The Grey Wanderer deck, this time using Éomer to boss the staging area.

Setup

Search the deck for Strider and attach it to Eomer.

Opening Hand

Ideally in your opening hand, you want to find at least 1 song and 1 form of resource generation. I prefer to see song of travel as it helps to get the card draw wheel turning with elven-light (although you can play elven-light as your first card in the planning phase if you don't have access to yet. Love of Tales is also good to see in your opening hand, particularly if you have Song of Hope in hand too as it gives you an extra resource to help you get set up. You want to avoid having any off-sphere unique cards if you don't have the respective song that matches its sphere of influence.

Strategy

The strategy is just to load Eomer up with Gúthwinë, Herugrim and Firefoot (courtest of a Golden Belt) and get him to mow down enemies in the staging area using the splash damage from Firefoot to clear any engaged enemies. His can be boosted excessively using Song of Hope and the Protector of Lórien+Elven-light combo due to a glut of resources from Resourceful and Steward of Gondor.

Gúthwinë is useful for recycling Snowbourn Scouts so that you can avoid location lock and have a handy chump blocker each round for any enemies that manage to sneak past Éomer's barrage on the staging area.

All of the spare songs and unique cards can be used as fuel for Protector of Lórien.

3 comments

Sep 24, 2021 kjeld 709

The major weakness here seems to be lack of . Eomer's starting is very weak, even with Strider. While Song of Hope and Protector of Lórien can boost this, the are expensive to maintain, and none of the allies provide much in the way of willpower.

Unfortunately Celebrían's Stone and Silver Circlet take up precious Restricted slots, and don't really help power up Eomer's attack, so you're likely better off running more high allies. To that end, I'm not sure that the Songs package really works here -- takes up far too much of the deck for too little gain, leading to sacrificing powerhouse cards like Timely Aid and sneak-attack Gandalf in addition to drastically reducing your ally count.

Sep 25, 2021 Aurion 910

@kjeld I take your point but in practice I've not found it a problem. Eomer's ability to clear out enemies from the staging area means you generally don't need a huge amount of and the song of hope boost is easy to maintain with all the resources you are getting from the grey wanderer, steward and resourceful. One strategy I use is recycling the escort of edoras with guthwine for a boost of 4 each turn. In the late game Eomer can generate 8 resources a turn so you can generally afford to spend 3 on song of hope, 2 on escort from edoras, 1 on his ability and still have 2 left over to return a couple of elven lights to your hand. With herugrim you are able to convert that to strength and so you will consistently clear out an enemy from the staging area, which means he effectively has around 12 + the 4 from escort from edoras. My only addition since posting is 3 copies of Arod to be able to use Eomer's ability to clear locations too.

Sep 25, 2021 kjeld 709

@Aurion It is likely very quest-dependent, and I could certainly see this as a strong partner deck in 2-player. I tried this against two of my favorite simple test encounters -- Intruders in Chetwood and Escape from Umbar -- and came up short on willpower both times. Got location-locked on Intruders because the Orc War Party was too big for Eomer to easily clear and then didn't have a way to deal with auto-engage enemies for Escape from Umbar so Eomer got mauled by Haradrim. But that's just two tests on likely sub-optimal match-ups.