Dwarves but Taller

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Dwarves but Taller 0 0 0 1.0
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Dwarves but Taller 0 0 0 3.0
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ecpotter08 26

ecpotter08 has a newer deck inspired by this one: Dwarves but Taller


Sep 12, 2022 doomguard 1725

gimli +legolas + X and thread below 30. nice. to make it a really force, add Helm of Secrecy to make gimli to Dáin Ironfoot if more willpower is needed in the mid-lategame.

would optimize a little bit:


make the deckk more effective and add:

consider Raiment of War consideer Khazâd! Khazâd!

if there is space left, add healing like Warden of Healing

Sep 12, 2022 ecpotter08 26

Hi, thanks for the tips. This deck at the moment is being built to play with another dwarf deck of mine so Dain is out as an option. Most of the attachments and events I've picked are to try and address problems I've had specifically with some Angmar campaigns but I will certainly take into account your tips for the sideboard to move in and out for other scenarios.

Sep 14, 2022 tigmic 26

My suggestions:

  • Swap Blade of Gondolin for Bow of the Galadhrim.
  • Drop Forest Snare but keep Ranger Spikes.
  • I may drop Dwarven Axe. Probably only Gimli would make use of it but he gets lots of attack.
  • I wouldn't have Magic Ring since without a reliable way to reduce your threat, I don't think it's worth it.
  • Drop Blade Mastery
  • If you're planning on using this in the first campaign of The Lost Realm (Angmar), remember that you won't be able to do damage in the staging area while the Orc War Party is out. So you may wish to remove Hands Upon the Bow. Also you don't have oodles of ranged so you may want to get rid of it anyway.
  • I think Hour of Wrath is worth it only if you intend to hover above 40 threat, which you probably don't want to hit too soon. So I'd remove it.
  • I'd get rid of The Door is Closed!. It works better with other cards you don't have and some of the worst cards in the first scenario of Angmar anyway aren't added to the victory display.
  • IMO Self Preservation should take priority over Lembas.
  • Other than Daeron's Runes you don't appear to have much card draw. Maybe find a way to move Foe-hammer into your main deck?
  • Overall, I think it's good, but I recommend cutting down to a lean 50-ish cards for consistency.