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Copterman 1238
DECK NAME - Trial by Fire
OVERVIEW - With the help of Gondorian Fire (thus the deck name), Boromir will one-shot the guardians in stage 3 before they even have a chance to attack. Won 8 in a row before publishing what I think is pretty much a skeleton key against this quest. Wins in 9-12 rounds.
HEROES
- Beravor - draw cardz
- Boromir - attach Dagger of Westernesse, Gondorian Fire, Gondorian Shield, Keys of Orthanc, Self Preservation, and Steward of Gondor; he will use his action to ready for attacking/defending
- Grima - quest if not exhausted from Peace, and Thought; use his action every round to discount card costs and to boost Boromir's resource pool using Keys of Orthanc
STRATEGY
- OPENING HAND - look for card draw first, then Boromir attachments and attack cancellation
- FIRST STAGE: Trial of Intuition - choose this quest first because it allows for the most flexibility; you can destroy the guardian and/or explore the location before advancing; a bit of turtling on this stage is preferred
- SECOND STAGE: Trial of Perseverance - immediately travel to the location and try and explore the location next round
- THIRD STAGE: Trial of Strength - be sure to destroy the guardian during player attacks step of combat phase
- STAGE 3 - Boromir should have roughly 20 resources so he can ready and attack/kill Boar's Guardian (during the same player attacks step that advanced previous stage); then use 2X Quick Strike to kill the other 2 guardians during refresh phase; travel to Hallowed Circle next round and then clear the following round
- REFRESH PHASE - this is where a lot of action happens; play Peace, and Thought using Boromir and Grima; also, you can exhaust Steward of Gondor during this action window and potentially play one or 2 Quick Strikes to kill a Guardian before it removes its time counter at the end of refresh phase; remember Gandalf isn't discarded until the end of the round so you could block and attack with him or even discard to the Boar's Guardian effect
- OUTLANDS ALLIES - until Cave Barrow is in the victory display only put out 2X Ethir Swordsman and 2X Anfalas Herdsman leaving room for Gandalf to enter play
- Gandalf - try to get all 6 threat reduction responses out of him before playing Will of the West
- Gondorian Fire - the key to the deck; Boromir will eventually attack for 20 or so
- Keys of Orthanc - fueled by Grima's action
- Self Preservation - in case Boromir takes damage