Dunedain and Gondor

Questlogs using this decklist
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Fellowships using this decklist
6-Hero Fellowship
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Elyrith 1

This is a 6-hero deck I designed to be used with my other 6-hero deck against the Core Set campaign, continuing through to the 2-quest Mirkwood campaign.

Goal: I wanted to play 2-handed, but without the complications of having 2 entire player spaces at the table. My wife wanted to join me, so I made this 6-hero deck to accompany mine.

The rules I modified:

  1. Threat is handled by one threat dial
    • Starting threat is calculated by adding the total threat of all my heroes and dividing by 2 (rounded up)
    • This deck would start with 31 threat with that rule
    • All threat increases and decreases would be treated as if I was one player (to simplify the math)
  2. For each additional hero above 3, I had to add 5 more cards to the deck. This made the deck a bit more varied, and I felt it a fair number to account for the additional spheres in the deck. This was part of my balance against having to have 2 full 50-card decks... I'd still see more cards.
  3. All other decisions in the game would treat my deck as 2 players. This included quest cards, staging, X values on encounter cards, etc.

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There is 1 card in this decklist that I use community-modified versions of:

  1. A Burning Brand: My versions say "Attach to a hero. Restricted." ("hero" instead of "character", and no longer needing to be ) because I wanted to use this card with Beregond
    • My reasoning: Why can only some heroes hold a torch?

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Notes:

  1. Restricted attachments:
    1. Beravor: (Quester #1)
    2. Steward of Gondor (I usually need more than she generates normally, then she can get Gondorian Shield for emergencies)
    3. Steed of the North (to quest, then ready her for her ability)
    4. Heir of Valandil (not restricted, but I want to mention that I usually put it on her to prevent it from getting discarded by a shadow card)
    5. Halbarad: (Quester #2,
    6. Whatever is left over
    7. Beregond: (Defender #1)
    8. Gondorian Shield
    9. A Burning Brand (modified version)
    10. Amarthiúl: (Defender #2, Attacker #2)
    11. Whatever you need after the other heroes are equipped
    12. Aragorn: (Attacker #1)
    13. Glamdring
    14. Steed of the North (he can quest once you put this on)
    15. Sword that was Broken (not restricted, but wanted to mention that he obviously gets this :) )
    16. Captain of Gondor (not restricted, but I usually put this on him, unless I think I need it more on Beregond for a specific enemy)
    17. Mablung: (Attacker #2 or Defender #3)
    18. Whatever you need after the other heroes are equipped
  2. This deck could be converted to a trap deck quite easily since it loves being engaged with enemies
    1. You'd probably want to switch out a hero for Damrod, then add whatever traps you want
  3. I never tested this deck solo, so I don't know if it can quest enough. It may be able to, if you get lucky. It can definitely get location-locked, even with the Northern Trackers
    1. You may want to add The Evening Star if you have location-lock issues
    2. Rhovanion Outrider could help, too, though he doesn't fit the theme
      • Then again, Glamdring doesn't fit the theme very well. :)

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Fellowship: This deck was designed to be played with my other 6-hero deck. You can find the paired deck by following the Fellowship links.

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