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Some Sort 1622
Where now are the horse and the rider? Where is the horn that was blowing? Where is the helm and the hauberk, and the bright hair flowing? -The Two Towers
I really like the idea of a deck that's just one copy of 50 different cards that are all great values for the cost, so it almost doesn't really matter what you draw at any given time. It sort of pushes you into using heroes to solve all your draw and resource acceleration needs, but that's hardly a constraint given the card pool that we have now.
So here's a thematic deck with Rohan reinforcing the armies of man. Beravor gets you the cards and comes with a suite of ranger-themed cards-- some traps, a Dúnedain Pipe, and also the only Lore Rohan ally.
Play should vary a ton from game to game, which is kind of in keeping with the feel of Rohan to me-- you never know exactly when or how they're going to arrive, but you know you can count on them to show up.
Mulliganing is an adventure every time. The deck's cost-curve skews a bit Spirit heavy, so I'd probably mulligan for a Tactics-heavy opening hand to help balance.
Against quests that punish you if your starting threat is too high, Éowyn is a fine substitute for Hirgon. The swap renders Well Warned and The Red Arrow unplayable, but Windfola replaces the arrow, and Necklace of Girion is a fun gamble when you have Eowyn's Hulk Mode on tap to potentially smash the guardian.