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Card draw simulator |
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asteroidea 5
Key Idea
Quest with Prince Imrahil & Théodred to trigger resource gain & hero abilities, use Beravor as needed for draw / questing / defense / attack as necessary. Mulligan should focus on Heir of Mardil for early use on Théodred; Heed the Dream or Steward of Gondor are acceptable alternatives.
The deck focus is maximum possible allies as targets for Imrahil’s ability, primarily as either resource building or combat actions. If Silvan Warrior allies are brought in, these should focus on damaging enemies (instead of blocking) so that they are shuffled back into the deck for subsequent plays on later turns.
When needed, Théodred can put resources on himself instead of Imrahil to fuel Heir of Mardil or for -heavy hands, which will also allow him to defend chump enemies while setting up desirable counter-attack board state for allies.
Beravor will be used to cover current turn weakness- early game she will likely be available for defending until allies enter play, and will transition to card draw mid to late game, and will cover additional questing as needed.
Other Notes
Event cards like Hands Upon the Bow and Infighting should be used to eliminate high priority targets before they attack, or for manipulating cards in play- e.g., The Tree People should be used early while the deck has the most Silvan cards available, whereas Host of Galadhrim should be used when Orophin and/or Rúmil are already on the table). Sideboard Thranduil could be considered for a possible hero swap.