Treebeard of the Silvans

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Inspiration for
Treebeard of the Silvans 16 6 4 2.0
Treebeard’s ladies 1 0 0 1.0
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McDog3 477

McDog3 has a newer deck inspired by this one: Treebeard of the Silvans

Have you ever thought to yourself "hmm, I want to harvest the potential of Silvan Tracker, but there aren't any good targets!"? You're in luck! Introducing, Elf-friend! No one makes a better companion to forest dwelling elves than the forest itself, thus enters Treebeard.

Alright, the main aspect of this deck is to capitalize on Treebeard's powerful abilities by giving him the Silvan/Noldor traits for extra perks. Light of Valinor so Treebeard can quest for 2-7 without exhausting. Treebeard's variable questing capability is incredibly useful - oh, I needed two more progress to clear the location/the quest, let's just damage Treebeard and keep on moving. Once Silvan Trackers or Wellinghall Preservers are on the table, Treebeard will be back to full health in no time every round. In fact there's so much healing here that you can easily give him bonuses during both the quest phase and the combat phase. Warden of Healing, Ioreth, and Lembas rounds out the rest of the healing effects. Keep using Treebeard's amazing stats through the use of Lembas and Unexpected Courage. Don't forget, A Burning Brand makes Treebeard into a powerful defender (truly a triple threat hero). Jubayr is in the deck to relieve defensive pressure from Treebeard by mid-late game so he can focus on attacking.

This is designed as a solo deck and is well-rounded in its ability to quest and do combat. It can easily pair with another questing deck or a deck with a heavier focus on combat (providing others with plenty of healing access once your Wardens/Trackers/Preservers hit the table).

Opening Hand:

I'm either looking for Elf-friend or Nenya. With Elf-friend on Treebeard, Arwen Undómiel's ability can put the resource on him to generate 2 resources per round. Similarly, with Nenya out Galadriel gains the icon. This is important because many of the allies are 2-3 cost and the quicker you can get out some kind of healing, the more use you can get out of Treebeard's damage boosts. Galadriel is often used on one's self to draw cards.

Mid Game:

I hope to have Elf-friend + Light of Valinor on Treebeard, possibly an Unexpected Courage or Lembas for additional readies as well. At this point you should have a few useful allies - preferably a mixing of questers/healers.

Late Game:

I generally get Glorfindel or Jubayr out late in the game. Jubayr helps Treebeard by taking some of the defensive capability (don't forget Jubayr is sentinel). At this point there is usually an overload of healing going on that Treebeard can swing for the fences every round.

Other Notes:

  • Ent Draught is meant for Treebeard and Jubayr.

  • I have found it useful to put the 2nd Elf Friend on Galadriel, for the sole purpose of her soaking an undefended attack and healing it quicker through Trackers. Elf-Friend can otherwise be useful on Jubayr if he is already in play.

  • Mirror is for emergencies, but rarely gets used. Sometimes I play it simply as a buffer for any shadows that "discard an attachment from defending player" effects.
3 comments

Mar 18, 2018 The Purple Wizard 1195

Oh, I love this idea! Hero Treebeard is so powerful when utilized correctly, and this deck does that in a refreshingly new way. I made a deck with Treebeard, Arwen, and Elrond a while back and Galadriel solves several of the problems that deck presented. Well done!!

Deck thoughts...with so many expensive allies and strong questing, have you considered adding Elf-stone to the deck? Two or three of them could help you out tremendously gaining momentum early on. Also, Mirror of Galadriel is a seriously good card. If you had three of those and three Silver Harps I bet you'd wind up both with better card draw and resource generation than Elven-light gets you here.

Mar 18, 2018 McDog3 477

@The Purple WizardThanks for the suggestions! Elf-Stone is definitely a good idea, I generally have either Glorfindel or Jubayr stuck in my hand until I can preserve enough resources for them mid-late game. It would certainly help churn out allies.

I'm not sure what I would take out to support adding 3-of Mirrors/Harps, although if I'm able to get the combo quickly enough I could probably go down to 1-of's on the unique allies and lower the counts for other attachments, possibly Elven-Light as well. The secondary benefit of Elven-light is that once Nenya is on the field I will pull Elven-Light back with Arwen's resource and discard to put a resource on Galadriel, essentially shifting resources to / resources. The card is a bonus on top of this.

I'll play around with these ideas and see how it fares!

Mar 19, 2018 The Purple Wizard 1195

Well, the great thing about this combo is that with your deck even having half of it is helpful. With as much lore as you've got here, spreading that resource to her IS pretty essential. And a Silver Harp in play does that without the expense of having to pay for Elven Light. If you get the mirror first instead it can help you find that missing harp or some other essential card like Nenya or Elf-Friend.

As for what to swap out, here's what I would try first:

+2 Mirror of Galadriel +3 Silver Harp +2 or 3 Elf-stone

-3 Elven-light (the above combo should cover you there)

-3 Sailor of Lune (not so useful without Elven Light)

-1 Jubayr (Do you need three of a unique, late-game card?)

-1 Ioreth (She can be useful, but I'm wondering how often you use her. My guess is you'd rather spend your valuable Lore resources on allies that offer permanent healing.)

Just my two cents. Like I said, I really like your deck. Hero Treebeard doesn't seem to get much play in the current meta and I think it's a shame, because he's legit in a creative deck like this.