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Qwaz 416

This deck is designed to partner with a single Solo-viable deck and give them a turbo charge round one. That's it.

We're essentially looking for Justice Shall Be Done. Do not mulligan. Use Galdor's ability and chuck most things. Things to keep in your opening hand include:

JSBD (Obviously), Daeron's Runes (All), Deep Knowledge (All), Heed the Dream (1 only), Sneak Attack+Gandalf (Pair only, discard incomplete combos) and Mithrandir's Advice (All)

Assuming you haven't found JSBD yet you start by playing all your free card draw. Play any free resource gen as you find it. Save Heed the Dream for last and if you still haven't found JSBD use it and the option if you have to.

Play JSBD and keep working your deck to draw as much as you can and give the other deck as many bonuses as possible. Get Keys of Orthanc, Rod of the Steward and Steward of Gondor onto them. If you don't need the resouces on Denethor use the Wealth of Gondor on your Steward of Gondor target (or another Gondor hero if they have one and prefer)

Play Song of Travel on any of your heroes to allow To the Sea, to the Sea! and Desperate Alliance. During the refresh phase shift Aragorn across and reset your partners threat. Once it's been played if your draw ran out of steam and you still have deck left you can chuck your entire hand to To the Sea, to the Sea! and activate Galdor's draw 6 ability and maybe find some last minute bonuses for your partner before they reset their threat and you expire.

While your opening draw/discard can knock some of this, the deck is pretty consistent and your partner has the potential to benefit from:

1) Their starting threat in round 2

2) Additional cards from Deep Knowledge + Campfire Tales. Maybe more if some Heed the Dream were used on them

3) Additional Resources from Legacy of NĂºmenor + Wealth of Gondor

4) Steward of Gondor, Rod of the Steward & Keys of Orthanc going forward

5) Doughty Ranger if they want it and possibly Song of Travel likewise.

6) The option on some powerful sidequests if they want to take them.

Sideboard

Some quests don't play well with side quests. Sometimes you meet a gandalf guy. For these occastions there are some extra attachments to sub in. Losing the sidequests makes the deck slightly more reliable.

Losing Sneak Attack+Gandalf makes it slightly less so. The two card combo is very easy to make work with all the draw going on and so swapping these out just makes the deck more expensive to draw.

NOTE: Assuming your partner deck has their own solution for card draw sorted and Rod of the Steward won't be needed then swap the last copy of To the Sea, to the Sea! in for consistency.

5 comments

Aug 20, 2018 Wandalf the Gizzard 2570

You could also use Will of the West to double dip on all those events.

Aug 20, 2018 AlasForCeleborn 713

Won't your attachments go away once you're eliminated?

Aug 20, 2018 Wandalf the Gizzard 2570

He's playing the attachments on the other player's heroes. The Official Rules Reference states that when a player is eliminated he all cards he "controls" are discarded and removed from the game, not all cards he owns.

Aug 20, 2018 Wandalf the Gizzard 2570

That's under Player Elimination, by the way.

Aug 20, 2018 Qwaz 416

@Wandalf the Gizzard Thanks, I'll give it a try and see if it's workable. I've found it takes just about everything it's got to get through the whole deck but doubling some of that draw might do it.