Dunedain Watcher is over-costed. Good, but over-costed. Three resources for one stat isn't good, but if the ability is worth it, than she's playable. And really, your paying for the built-in Hasty Stroke and the ally; which makes it two resources for for one, one, or one. Plus any effects triggering off leaving play like in-sphere Imrahil. She's also the spiritual ancestor of Dunedain Lookout, which is kind of cool.

This card is easily the best (and honestly perhaps the only truly overpowered) Ally ever released. With very few exceptions, you can take practically any deck, cut out a single card, put in a single Treebeard and the deck is probably better overall, even if only slightly. The only real exceptions are janky combo decks that don't intend to actually play the game, so we'll ignore those.

While many high cost characters resemble or even can become heroes themselves, Treebeard is the most efficient cost wise (4 of any sphere) of those kinds of cards. He can boost any deck with Ents by generating resources like a hero and, if you're not using any other Ents in your deck, he still finds use with them by having a built in Unexpected Courage every other turn ... meaning he can hit with his full 4 damage right after doing what he does best, tanking.

Boromir is OP. Period. Even without the Blood/Fire/Steward shenanigans he's incredible. With the amount of threat reduction available at this point in the game's life, you could build a deck entirely devoted to threat reduction to keep that Boromir player up and running. There's also the deck idea of setting up the other players to do their thing and then die before revealing encounter cards. Boromir fits right in to it. Honestly, there is no limit to the power of Boromir (and I don't want him errata'd!).

https://images-cdn.fantasyflightgames.com/filer_public/2e/31/2e3129b3-dc51-4c27-81ed-6a72f13e82f3/lotr_faq_19.pdf —

Song of Travel is a card I've never found a particular use for. Obviously the merits of having resources handy are high, but there's not really one really good reason to play this other than in some combo deck with WotW or Song of Earendil. Song of Wisdom has Burning Brand, Song of Kings has Steward of Gondor (pre-Good Harvest), Song of Travel is just good.

I find it quite useful to supplement an Elfhelm deck. Getting willpower boosts on your questing heroes that aren't already spirit is useful, especially if it also helps with resource smoothing. I like to use it for TaEowyn or TaTheoden along with Herugrim and Golden Shield —

Gildor Inglorion is a very powerful ally. Five resources is steep, especially in , but for this; it's definitely worth it. He's a good quester and defender, his ability is awesome, and you can always throw in extra attack if you need it. With Vilya on the table, you'll always get your money's worth. The only part about I don't like is that I never know weather to use him to quest, defend, or use his ability!