I'm surprised this card hasn't received any real buzz on this page (although I've seen it appear in quite a few decklists. For me, this is my favorite and in my opinion, one of the best healing options out there. It might stem from the fact that Lore is my least played sphere and I always seem to have at least one leadership hero in most of my lists. It's a free heal the turn it comes out and while it's cost efficiency does eventually lose to cards like Ioreth or Warden of Healing the payments aren't dedicated to particular player or resource which is nice.

If Elrond is out then obviously this gets even sillier. My experience has shown me that this card can really clean up archery damage. Not to reference the two allies above but another plus for this card versus the allies is that it doesn't require any exhausting to trigger, meaning you have more than just one shot at the healing.

Not much more to say about this card. I think enough people have seen its versatility and just how much it can save Heroes. I guess a downside is you can't heal allies with this, but that's a pretty minor negative depending on the decklist.

Snowbourn Scout is the best expendable chump in the game for me so far. Great price for what he can do. When I play sphere, I always put all copies of him to deck. He saved my games so many times, that I can't even count it. Artwork is also very well done. Verdict: 5/5.

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I have a feeling that Son of Arnor was designed for core set for one reason only and that's Goblin sniper. And that's also the only reason why I put him into a deck. He is too costy for expendable chump and his stats are not so good. Maybe later, when I'll get more cards for Dunedain, he will be more useful. Artwork is very nice, but it won't change his usefulness. Verdict: 2/5.

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He also combos with Forest Snare. —

Faramir is very good ally with fine stats and great ability, which can be triggered after quest phase, so he gives you multiple choices how to use him. Lately I use only one copy of him in deck, because he is unique, and one will usually do enough. From the 4 cost allies in the core set only Northern Tracker is better then him, I think. The artwork is like from comics and I would expect something better for Faramir, however, its still ok. Verdict: 4/5.

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Guard of the Citadel is from my point of view the most average chump from the core set. He ain't bad, but not great either, if you compare him to the other chumps there. Wandering Took for example got the same stats, but one extra plus an extra ability for fellowship, Gondorian Spearman has nice ability to cause damage. The only other chump there the Veteran Axehand is similar to him, but got one extra . What makes him ok, is the and the gondor and warrior trades. I still use him a lot. Artwork is ok. Verdict: 3/5.

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I rarely use the Axehand to chump. —