|Questlogs using this decklist|
|Fellowships using this decklist|
|Codus' Roheryn's Fire||4||3||5||1.0|
|Sam's Roheryn's Fire 2.0 [Solo Power Deck]||6||5||0||2.0|
|Card draw simulator|
Odds: 0% – 0% – 0% more
This deck started as: https://ringsdb.com/decklist/view/5290/codus-roheryn-s-fire-1.0, but a lot of changes have been made.
If you play mostly solo (one-handed), want to have some fun and don't mind having some [probably] OP combos, here is a good option for you. I'm still testing some variations, but this deck has consistently and successfully beaten some very hard quests so far.
It relies on the Gondorian Fire + Roheryn combo where you can optionally engage enemies and kill them in one blow before the combat phase. With a lot of card draw and resource manipulation/acceleration, you are usually setup on round 3. I usually look for Steward of Gondor on my opening hand, but there are many other ways to get the cards you need, so usually starting hand is not an issue.
Aragorn is the main Hero here. With his attachments + song of travel, he should have all 4 spheres mid-game and plenty resources to spend/attack. Most allies are cheap and you can boost their willpower when you find Sword that was Broken. Threat management is also handled by Aragorn's "reset button".
I added a bunch of cards on the sideboard that can help boost a specific aspect of the game and that have a good synergy with the deck. If you lack some of the cards, you should still be able to swap them and make it work (if you maintain the essential combos).
Attachments and roles
Main role: Attacker ("The Destroyer")
- 3x Gondorian Fire
- 1x Roheryn
- 1x Song of Travel
- 1x Steward of Gondor
- 2x Sword of Númenor
- 1x Sword that was Broken
- 1x Unexpected Courage
Main Role: Defender
Main Role: Quester
Hope you have fun!