A Perilous Voyage to Dale (MD - Dale Alternative)

Questlogs using this decklist
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Fellowships using this decklist
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Derived from
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Inspiration for
A Perilous Voyage to Dale (MD - RCO+C) 1 0 0 1.0
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Mormegil 5393

Mormegil has a newer deck inspired by this one: A Perilous Voyage to Dale (MD - RCO+C)



This deck is part of Mormegil’s Deckbox, an effort to create an extensive catalogue of decks for the different archetypes, themes and playing styles available to players. Click here to check out the whole project.



Preferred Player Count: 1-4

Rating:



Premise


This might be my favourite Dale deck. While it hasn't got the power or consistency of my solo/multiplayer Dale decks due to the higher deck size, the amount of options and cards you are presented with is just insane. Beravor, A Perilous Voyage and your normal draw already amounts to 4 cards per round, even before the ability of Brand son of Bain. That lets you really adjust your playing style to the scenario and potential other players, allowing for a very flexible deck and therefore an ever-changing experience where no two games really are the same.


How To Play


I usually look for some resource generation in my opening hand to keep track with the insane amount of draw you possess. Steward of Gondor, King of Dale and Legacy of Númenor are the big ones in that regard, with Traffic from Dale being especially useful mid- to late-game (which is why I don't usually prioritize it until later rounds).

As with all my Dale decks, I believe you should usually prioritize giving each Dale character an attachment before loading them up with multiple ones (to maximize your drawing and willpower boost), at least in early rounds to see loads of options. After a few rounds, that focus usually shifts to build up super-strong allies like a fully maxed Guardian of Esgaroth.

With the Forced effect of the contract, I usally grab something that fits the current situation. That might be something like Valiant Determination for a character loaded up with attachments, Redwater Sentry if you are really struggling with enemy pressure or a Steward if you have a full hand and not that many resources to play it.


Considerations


In a multiplayer game, Rhovanion Outrider should definitely be included, probably instead of the remaining Descendants of Girion and maybe a Map of Rhovanion. Wild Stallion is also amazing and just barely missed the cut, alongside Warrior Sword. Hasty Stroke is great for quests where shadows are especially punishing and Double Back has no effect for you of course but can be included if other players struggle with their threat.



Enjoy!!!


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