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Gonfindel 1900
(Explicación en español más abajo)
This deck is made solely with the Lore sphere. I have tested it in complicated scenarios and it has been very consistent. Without being a trap-themed deck or featuring the powerful Elrond, it has proven to be very effective.
It stands out for having very good Willpower , carrying a lot of healing so that Treebeard can use his ability every turn, great card draw, a good number of allies who can help in combat and three very powerful heroes.
HEROES :
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(MotK) Firyal. Thanks to the "Messenger of the King" contract, Firyal goes from "Ally" to "Hero". Her incredible skill will save us a lot of trouble. She always has go to quest, and she also gives us 3 .
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Treebeard has fantastic stats and a great ability. We will carry several cards to heal him, so you can abuse his ability and make him even more powerful when going to quest or in combat. We can increase his statistics to 7 or 8 each turn. He will be able to survive a 12 damage hit.
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Aragorn is another of the game's great heroes. He will help going to quest or combat as we need. In addition, this version Lore has a fantastic ability, he will be able to reset the threat, allowing us to play cards like Deep Knowledge or use Magic Ring more times than advisable.
ALLIES :
In addition to the healing allies (Ioreth, Mayoral and Preserver), I would like to mention two:
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Master of Lore. If we manage to play at least one, he will help us a lot by reducing the cost of resources.
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Mablung is always a more than interesting ally, but in this deck he combos with The Great Hunt . When we play him, we can send an enemy to the staging area and kill him in the combat phase with 3 resources.
ATTACHMENTS :
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Elf-stone works great here because this deck goes very well with Willpower .
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Protector of Lórien in Treebeard as the first option.
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Magic Ring. We'll put it on Treebeard. This item can save us in many situations, whether healing, providing a resource to play a key card or preparing its bearer. You have to think carefully about when to activate it, magic rings have to be used wisely. :-)
HEALING . We will try to heal Treebeard so he can use his ability every turn. We carry 2 Ioreth, 3 Warden of Healing, 3 Wellinghall Preserver and 1 Self Preservation.
EXTRA CARD DRAW . We have a very good draw. We carry 2 Daeron's Runes, 2 Deep Knowledge, 3 Mithrandir's Advice and 1 Gléowine. Even 3 Gandalf in a pinch.
THREAT CONTROL : with 3 Woodmen's Clearing and 3 Gandalf we can reduce it by 24. Although our main asset is Aragorn's ability.
Enjoy this Lore deck where we will forget the problem of resource matching. And along the way we will see that this sphere is not only the best to complement almost any deck, we will see that it works well on its own. ;-)
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--- EXPLICACIÓN en español --->>>
Este mazo está hecho únicamente con la esfera Saber . Lo he testado en escenarios complicados y ha sido muy consistente. Sin ser un mazo temático de trampas ni llevar al poderoso Elrond, ha resultado ser muy eficaz.
Destaca por ir muy bien de Voluntad , llevar mucha sanación para que Bárbol use su habilidad cada turno, gran robo de cartas, un buen número de aliados que podrán ayudar en combate y tres héroes muy potentes.
HÉROES :
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(MotK) Firyal. Gracias al contrato "Messenger of the King", Firyal pasa de "Aliado" a "Héroe". Su increíble habilidad nos evitará muchos disgustos. Siempre tiene que ir a misión, además nos aporta 3 .
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Treebeard tiene fantásticas estadísticas y una gran habilidad. Llevaremos varias cartas para curarle, así podrá abusar de su habilidad y hacerle aún más poderoso yendo a misión o al combate. Podremos aumentar sus estadísticas a 7 u 8 cada turno. También podrá soportar un ataque de 12 de daño.
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Aragorn es otro de los grandes héroes del juego. Ayudará en la misión o combate según necesitemos. Además, esta versión Saber tiene una habilidad fantástica, podrá resetear la amenaza nos permitirá jugar cartas como Deep Knowledge o usar Magic Ring más veces de lo aconsejable.
ALIADOS :
Además de los aliados sanadores (Ioreth, Mayorales y los Custodios), me gustaría mencionar a dos:
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Master of Lore. Si conseguimos jugar al menos uno, nos ayudará bastante reduciendo el coste de recursos.
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Mablung siempre es un aliado más que interesante, pero en este mazo hace combo con The Great Hunt. Cuando le juguemos, podremos enviar un enemigo a la zona de preparación y matarle en la fase de combate con 3 recursos.
VINCULADAS :
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Elf-stone aquí funciona genial porque este mazo va muy bien de Voluntad .
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Protector of Lórien en Bárbol como primera opción.
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Magic Ring. Se lo pondremos a Bárbol. Este objeto puede salvarnos en muchas situaciones, ya sea curando, aportando un recurso para jugar una carta clave o preparando a su portador. Hay que pensar bien cuándo activarlo, los anillos mágicos hay que usarlos con cabeza. :-)
SANACIÓN . Intentaremos curar a Bárbol para que pueda usar su habilidad cada turno. Llevamos 2 Ioreth, 3 Warden of Healing, 3 Wellinghall Preserver y 1 Self Preservation.
ROBO EXTRA DE CARTAS . Tenemos muy buen robo. Llevamos 2 Daeron's Runes, 2 Deep Knowledge, 3 Mithrandir's Advice y 1 Gléowine. Incluso 3 Gandalf en caso de apuro.
CONTROL DE AMENAZA : con 3 Woodmen's Clearing y 3 Gandalf podremos reducirla en 24. Aunque nuestra principal baza es la habilidad de Aragorn.
Disfruta este mazo Saber donde olvidaremos el problema de la correspondencia de recursos. Y de paso comprobaremos que esta esfera no sólo es la mejor para complementar casi cualquier mazo, sino que funciona bien por sí sola. ;-)
4 comments |
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Jan 15, 2025 |
Jan 16, 2025Nice, if have access to Alep perhaps Seasoned Forager could help accelerate? |
Jan 16, 2025
"A Burning Brand" is a very good card, but after a lot of testing, I have prioritized healing. You can include it on the sideboard for some scenarios. There is no fixed Defender in this deck. There are times when it is better to defend with Treebeard, but other times it is better with Aragorn so Treebeard can attack. And on many occasions, the Defender will be an ally for the Heroes to attack. Thanks for commenting and greetings! |
Jan 16, 2025
Probably to replace "Wingfoot" and another card that I would decide after testing the deck with the changes. Thanks for commenting and greetings! |
I do love me some mono-Lore. I was surprised to see no Burning Brand for Aragorn. Does it upset Treebeard seeing it nearby?