|Questlogs using this decklist|
|Fellowships using this decklist|
|None. Self-made deck here.|
|Card draw simulator|
Odds: 0% – 0% – 0% more
Goals: Lay low until the Ents can be mustered and in the mean time play around with the encounter deck to eliminate the worst cards. Mulligan for Fast Hitch so Merry's ability reduces threat by 4 to 6 a turn rather than 2 to 3. Designed for a 3-person multiplayer "Fellowship of the Ring" theme; the other two decks have Gandalf/Frodo/Sam and Boromir/Legolas/Gimli. Those are still under construction as of this version.
I'm particularly interested in any feedback, I have never made a secrecy deck, ent deck, or encounter manipulation deck before, so I'd love to see where I could improve after putting these concepts all together. I'm just waiting on my friends to build their decks ;)
Aragorn: We likely won't be making use of his ability, but he's and has sentinel which makes him a great candidate for A Burning Brand and Protector of Lórien. He will also likely receive Resourceful. The ents are great candidates for a discard to increase his defense because Merry can play them from the discard, which leads me to Merry...
Pippin: He has a great passive ability to avoid enemies but we can also use him to draw cards. Engaging enemies may be an issue early on but once an Ent or two is in play in addition to Aragorn it will get better and be a good way to cycle the deck.
The Ents do their thing. Not much to say here, they can do it all depending on how everyone else is faring. The more they need to engage, the more cards are drawn. Ithilien Lookout is included just because he's a cheap ally in secrecy and fits with the encounter manipulation/scrying theme.
Encounter Manipulation Sequence
Out of the Wild must be used prior to The Door is Closed! to eliminate nasty treacheries, but None Return can also be used for annoying enemies. Risk Some Light is another way to get an idea for what's coming and after a couple turns of Merry's threat reduction it's fo freeee. The best part about these cards is that the player cards themselves are added to the victory display as well as the enemy card which can make Keen as Lances real cheap, real fast.
I didn't include Leave No Trace because Locations are typically pretty easy to deal with and I wanted to keep the deck size as low as possible.