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Win - Deadmen's Dike - Easy - 1 Player - 2023-01-29 |
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Wandering the Lost Realm - A Revised Card Pool Minimum Purch | 0 | 0 | 0 | 1.0 |
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Wandering the Wastes of Eriador - ROC Minimum Purchase Deck | 2 | 1 | 2 | 3.0 |
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kattattack22 859
This deck is built for the Angmar Awakened campaign using only a revised Core Set and cards from the Angmar Awakened hero expansion. Given the limited card pool, I'm also playing the campaign using Easy mode and the Grace of the Valar variant.
Changes for Deadman's Dike
- +1 Will of the Wes
- +2 Sword of Numenor
- +2 Erebor Hammersmith
- +2 Hasty Stroke
- +2 Miner of the Iron Hills
- -2 Curious Brandybuck
- -2 Lore of Imladris
- -3 Valiant Sacrifice
- -2 Gléowine
Piloting
Steward of Gondor goes on Denethor because the Lore cards are expensive. Denethor also gets the all Unexpected Courages. This so he can possibly defend twice or more importantly to manipulate the encounter deck. He can look at the top card before defending to try and get a safer shadow card. Any actions left at the end of the round should scout the encounter deck for the next quest phase. Chump blocking is also viable with Snowbourn Scouts, Miner of the Iron Hillss, or even Ranger of Cardolan. Plus there is Sneak Attack + Gandalf or Sneak Attack + Beorn for more defense options. Beorn could become a regular defender if put into play by Stand and Fight.
Halbarad will quest when there is an enemy engaged. Otherwise he can be held back for secondary defender or as an attacker. Halbarad combined with the other rangers in the deck are the primary source of attack power. Gandalf's direct damage might be needed for some tougher enemies like Orc War Party.