Strongest Shield and Strongest Bow

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Derived from
Strongest Shield and Strongest Bow 0 0 0 3.0
Inspiration for
Strongest Shield and Swiftest Bow 0 0 0 5.0
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Alonewolf87 2375

Alonewolf87 has a newer deck inspired by this one: Strongest Shield and Swiftest Bow

This is the Tactics deck for a 4 Mono-Sphere Decks Fellowship.

The main purposes of this deck are defending and attacking across the board, a role that is fulfilled quite efficiently.

Mablung is as always a gold mine of resources (especially with some help from the Knights of Minas Tirith).

Legolas is quite often the best killer of enemies on the field, especially with the warhorse and a Bow/Blade and with some judicious use of Hands Upon the Bow

Beregond is as always one of the best possible defenders, with the Gondorian Shield, combined with some reading effects from across the table (Armored Destrier, Unexpected Courage and Desperate Defense, Behind Strong Walls). Sterner than Steel helps with the shadow cancellation.

Knight of Minas Tirith is often at 4 attack thanks to Boromir and basically ends up costing 2 resources since engaging an enemy during the planning phase nets you another resource for Mablung. Its ability to bring down nasty enemies from the staging area can not be understated and saved us many a game.

The Marksman of Lórien and the Galadhon Archer are great ranged attackers and possible secondary targets for the Bow of the Galadhrim.

The Soldier of Dol Amroth help with resource acceleration, while the Vassal of the Windlord is a good cheap ally for a burst of attack in the first rounds.

Foe-hammer is as always a great draw effect for tactics, while Proud Hunters help with the resource generation if Mablung's ability should not suffice.

Notable Interactions with other decks

Lots of readying effects from across the table usually end up played on Beregond and Legolas to maximize their combat efficacy.

Azain Silverbeard's ability can usually be used to great effect, and so is Mighty Prowess when it ends up on Legolas.

Déorwine can quite often make full use of his ability thanks for Leadership support and can receive a lot of interesting attachments, from Hauberk of Mail to Raiment of War.

Guthlaf gets its discount from Théodred and is another sentinel character which is never bad in 4 players.

The Blade of Gondolin is often played on Faramir and the Rivendell Blade can end up on Glorfindel.

The Raiment of War can end on Boromir, Glorfindel or Faramir.

Secret Vigill is quite useful (especially considering the ease with which the fellowship kills enemies) in keeping the fellowship threat in check, supporting Spirit's role in that department.

The Horn of Gondor can help any player with some resource acceleration (but it usually ends up on Eleanor since quite often a character will be destroyed each turn with the enemies swarms.

The Gondorian Shield can be attached to quite a few heroes across the table helping with shoring up the group defenses.

Thicket of Spears can often be a huge help. blocking 3-4 enemies from attacking.

Keep Watch is an amazing side quest that weakens the hordes of enemies we often face.

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