|Questlogs using this decklist|
|Fellowships using this decklist|
|None. Self-made deck here.|
|Card draw simulator|
Odds: 0% – 0% – 0% more
This is a thematic deck built for an ongoing series on my blog, Darkling Door.
Theme: Beravor gathers the Dúnedain
Played Against: Nightmare The Treachery of Rhudaur
"Where now are the Dúnedain, Elessar, Elessar? Why do thy kinsfolk wander afar? Near is the hour when the Lost should come forth, And the Grey Company ride from the North. But dark is the path appointed for thee: The Dead watch the road that leads to the Sea."
—Gandalf, The White Rider, The Two Towers
A well-rounded Secrecy / Dúnedain deck built to dump absurd numbers of Dúnedain Allies on the board in the first few rounds.
- The free Attachment from the Grey Wanderer Contract should be Song of Kings, so you can pay for the Events. If you end up drawing it in your starting hand, you can fish out Strider instead.
- The card you want to see early is Timely Aid. Mulligan for it, and draw aggressively for it.
- Once you have at least one 4-cost and one 3-cost Ally down, you're looking to use A Very Good Tale to chain into more Allies. If you're lucky, you can repeat this with another copy of A Very Good Tale for even more shenanigans.
- Most turns, you're going to be drawing with Beravor's ability and then triggering The Grey Wanderer to give her 2 more resources and ready her during the Planning Phase.
- Once you get a few copies of Resourceful into play, you can start to pay for expensive Allies outright. Don't forget that the first card you play each Planning Phase does not require a resource match due to the Contract!
- Gandalf is more of a late-game card, often paid for directly to help close out the quest. I wouldn't generally choose him as a Timely Aid target unless I have no more permanent options.
- Gather Information is the only Side Quest in the deck that can activate Vigilant Dúnadan's ability. Some quests will provide you with enough Side Quests from the encounter deck that the chance of discarding your only copy isn't that bad. Against other quests, you might be able to do without his ability. If you really need it, consider adding a few more Side Quests to the deck.
This deck is well-tuned for solo play. In multiplayer, it may be fun to take on a slightly more combat-oriented role by switching out Greyflood Wanderer and East Road Ranger for Guardian of Arnor and Fornost Bowman.
► For more analysis, check out my blog post on this deck.