|Questlogs using this decklist|
|Fellowships using this decklist|
|The Would-Be One Deck (Frodo)||3||1||10||1.0|
|Card draw simulator|
Odds: 0% – 0% – 0% more
With this deck I have beat every Quest in each cycle, and all of the Saga Quests. I did it with my Card Pool, which includes roughly half the expansions.
2: Card Choices
3: Quest Logs
4: Extra Stuff From The One Deck
1: I'm No Full-Card-Pool-Mr-Fancy-Guy
This deck has beaten all of the Quests in each expansion that includes Player Cards, in normal mode. I have multiple reasons for this. Number one, I do not have all the Player Cards, therefore I lack powerful destructo-mode cards including Sword-thain, Narya, Expert Treasure-hunter, Side Quests, more UCand other cards that I would have otherwise included in the deck. Number two, I play physically pretty much all the time (OCTGNing only three times), and I do not have all of the Nightmare mode quests. For my card pool (it is roughly half of the full card pool), check here. For the reason I have played all the Quests physically, read the comments on this deck.
2: It's Not a Vilya Deck.
Yeah yeah yeah, "it has Vilya in it so technically...", blah blah blah. It's really not a Vilya deck. Trust me. I believe I have beat at least half the Quests without playing Vilya. Sometimes I drew Vilya and didn't even pay the 2 Resources because I didn't need it.
3: It's an Elrond Deck.
For The Fortress of Nurn, I had to cut 52 cards and cut the contract. Here is my Nurn deck.
5: An apology.
Sorry for making use of the most overpowered card in the game, Steward of Gondor. It's just so addicting...
Elrond is a truly top five ranking Hero. (I once said the best in the game, but it's really hard to hold that view thanks to Thengel. Thanks ALeP.:) His no-resource-match on Allies effect is truly epic and is the number one reason the deck succeeded in beating the game.
Help me! My addiction to Glorfindel is unhealthy! How do I stop using him?! 5 for 12 stats?! How can I say no?
First Note: I'll try to number them in order of usefulness. I'm pretty sure of my order, but not 100% if I'm remembering correctly. It's kind of hard to remember accurately after playing over 100 Quests.
Spending most of your time in Valour, with A Perilous Voyage, it is only natural that Angbor the Fearless was an auto-include. 2 cost for 2 isn't a bad deal, and for most of the game 3 and No-exhaust questing? Hands down epic. If I made a Túrin Ally, he'd be Angbor the Fearless.
Ally swarm must-have. I consistently have 20 by round 7 (if the game takes that long,) thanks to him.
My Big-time killing machine. Who doesn't love one hitting Orcs? He is also quite powerful combining attacks with 3 characters. Most of the time Skinbark and Angbor the Fearless go on slaying rampages together.
5: Arwen Undómiel.
Great for fetching attachments, and good for some Vilya planning. (DO NOT use this against me.)
The chances of playing these two are slim. However, I got them into play pretty consistently during my playthrough. Strange. (Maybe it's because I thematically like having them in so much that they just pop up a lot.)
Quick intro to Attachments
I have a mild major obsession with my Heroes getting beefed up on Attachments and slaughtering anything and everything in their path, and just being too buff to care about Nazgul or Trolls. So, I have included some probably unnecessary Attachments. Some of them could go. So if my Attachment choices stink, swap 'em out.
And I of course have to run my One Deck on the card that people self-nerf. But I did it. Attach to Elrond.
The point of the deck is to be in Valour. These cards are good.
Vilya is still Vilya, even in a non-Vilya deck.
1: A Test of Will.
Doing what it always does, from the Core Set days.
2: Word of Command.
3: Flame of Anor.
Has an obvious target: Radagast.
First I'd like to say I originally built this deck for Battle of the Pellenor Fields in campaign mode, and it seemed best to go with an ally swarm. I used A Perilous Voyage so I could have many options. Here's why I kept going with A Perilous Voyage after that.
1: Because the deck has a wide variety of cards, the deck could succeed (with some luck) against a wide variety of quests.
2: Reliability isn't a problem, because I don't have to rely on much. If I get either Steward of Gondor, Vilya, Wizard Pipe, or Word of Command, I will probably succeed. (10 in 100, but I do have some pretty good card draw built in.)
4: I'm a player who doesn't like to worry about threat (aside from pulling off 3x Elrond's Counsel), and trying to get to 50 is really fun for me. Once while playing Shadow and Flame (not with this deck) I remember questing unsuccessfully every round but round one, trying to get to 50 (that's what I call fun!).
5: A Perilous Voyage post-flip is the most OP card in the game. With this deck I'm questing for 9 with no exhausting, not counting Allies. I feel like FFG overdid it when they added the “Search your deck” thing (though it comes first in the wording). So, when the contract flips, I search my deck for one of my power cards that aren’t already in play (normally UC)and play it, and then get this epic hero buff? Count me in.
Here is my Saga Campaign Log.
A note about Gencon/Fellowship Quests
As I stated earlier, I don't OCTGN. The only PoDs we have are Old Forest, Fog on the Barrow-Downs, and Murder at the Prancing Pony. I Included the Saga PoDs in my Sag Campaign (for a full Campaign completion), but did not play MatPP, because if I played one Gencon/Fellowship quest, I should probably play them all. So, if anyone wants to take this exact deck out against any Gencon/Fellowship Quests, do it and comment the results, in the same way I logged my results in the spreadsheet. The first comment for each Scenario will make it into my spreadsheet, if you win. Thanks to anyone who does that!
UPDATE: I will be playing these quests now, on DragnCards.
Extra Stuff From The One Deck
I hope you'll keep us updated as new quests come out. - Kakita_Shiro. I will. Aldburg plot coming soon!