Vigilant Palantir
askelad 640
Description
Vigilant Palantir
This is my second attempt at building a fellowship that exploits Vigilant Dúnadan to the best of it's ability. i built this fellowship under the constraint of not including more than 3 copies of any card accross the fellowship, so that it would be easy to build by a single player.
strenghts
This fellowship is very consistent, can defend even the most massive waves of enemies, can handle location lock and dodge game-ending threacheries or shadows, handle a lot of threat, and quest for 60+ .
limitations
since we rely on side quests, lots of willpower, drawing a lot and threat reduction, this fellowship is meant for more "classic" quests, and is not a good choice against quests that start as battle/siege, prevent threat reduction, are adverse to side-quests or eliminate players by emptying their deck.
The concept
Vigilant Dúnadan needs 3 things to work: a side-quest in the victory display (duh), sentinel, and a high amount of . There are not that many ways to increase the of a non-unique dunedain ranger ally. Those include Wild Stallion, Round Shield, Keep Watch, Narya and most of all Arwen Undómiel, which means ways to exhaust her multiple times a round work as well, like 2 copies of Spare Hood and Cloak. However, by making her a hero we can use Palantir and a readying effect like Unexpected Courage for an extra defense, which matters a lot given the nature of Vigilant Dúnadan having unlimited actions but being severly impaired by every single point of damage going through.
So this fellowship is a mix of those 2 ideas: building an uber-defender with Vigilant Dúnadan and somehow using Palantir on Arwen Undómiel.
Making the Vigilant Dúnadan work
In order to make the vigilant work, we use Gather Information and a very high questing power to grab all the pieces we need. Next we need to play Vigilant Dúnadan on round 2, which Galadriel can do thanks to The Grey Wanderer. with key attachments being carefully distributed among the 4 decks, we have a high defense vigilant with sentinel on round 2. Beorn, The Wizards's Voice, Frodo Baggins's ability and an ally played by Galadriel (not exhausted because of her ability) will provide defense on the first round.
usual grabs for Gather Information: Vigilant Dúnadan, Hobbit Pipe and whatever pieces of Light of Valinor/Narya/Palantir/Unexpected Courage/Magic Ring/Heir of Mardil are needed
Making the Palantir work
Playing with a Palantir has 2 implications:
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The deck using it will increase it's threat very rapidly. to conteract this effect, Arwen Undómiel teams up with Aragorn for a free reset of threat when needed, and the fellowship includes a hobbit deck which plays Song of Eärendil to suck up the threat.
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The players as a group will know in advance the first 3 cards to be revealed each round, and can prepare accordingly. To derive as much utility as possible from this effect, the fellowship has plenty of guarded attachments, as well as 3 Dúnedain Hunter and Dunedain Pathfinder, which can get rid of nasty treacheries or surge cards being revealed by palantir, as well as some ennemies or locations in the case of Stone of Elostirion, Dunedain Pathfinder and Dúnedain Hunter.
Attachments
In order to maximise the ability of the fellowship to grab the best possible cards from Gather Information depending on starting hands, many of the key attachments are dispersed accross the different decks. Here is a quick summary of what goes on who:
Vigilant Dúnadan: Wild Stallion, Round Shield, Spare Hood and Cloak, which combined with 2 Arwen Undómiel activations from Palantir and questing, as well as Keep Watch and Narya puts him at virtually 8 and 5 .
Galadriel: Nenya, Mirror of Galadriel, 2 Silver Harp (one for the mirror one for Glorfindel) and Resourceful, sometimes Magic Ring or Necklace of Girion, sometimes Steward of Gondor.
Arwen Undómiel:Palantir, either Magic Ring+Heir of Mardil or Unexpected Courage, Expert Treasure-hunter, Spare Hood and Cloak
Aragorn:Wingfoot, Expert Treasure-hunter, Rivendell Bow, Legacy Blade, Orcrist, Unexpected Courage, Dúnedain Pipe
Beorn: ROOAAAR I'M A BEARRRR
Balin: Magic Ring, Necklace of Girion or Steward of Gondor, spare Legacy Blade
Círdan the Shipwright:Light of Valinor, Narya, Silver Harp, Stone of Elostirion, The Arkenstone
Thurindir:The One Ring, Power of Command, Leather Boots (other copies go on Warden of Healing or Master of the Forge), Legacy Blade, Dúnedain Pipe.
The hobbits: pipes, Love of Tales on Pippin, Song of Eärendil on Frodo Baggins
Gandalf: Shadowfax, Gandalf's Staff and Glamdring
summary
Vigilant Dúnadan with Balin and Hasty Stroke handle defense.
Vigilant Dúnadan, Galadriel's allies, Beorn, Aragorn and Gandalf handle attack.
Fellowship+Faramir+Power of Command+The Arkenstone handle questing.
Palantir with guarded attachments and 0-cost dunadans handle scrying.
A Test of Will and Halfling Bounder handle treacheries.
Northern Tracker and West Road Traveller handle locations.
The hobbit deck, Elrond's Counsel, Double Back and Aragorn handle threat.
Thurindir fetching Gather Information, the hobbit deck and Mirror of Galadriel ensure consistency.
read the individual deck description for more detail on their working.
comments and suggestions are welcome!!
edit: there is amistake in the list "Arwen's palantir": that list is supposed to have 3 Dunedain Pathfinder, and only 2 of Honour Guard, Feint and Dúnedain Pipe
solid fellowship. i would make some changes within the allies (max pathfinder, put in rhovaion outrider,...)
do the dunedain pipe work with the silver harp? the harp says "discard" (means card have to land in the discardpile) and the pipe says "put"
i think about the modifikation to put the palantir to galadriel, not to arwen. o.k. there is only 1 increase of the defence to the vigilant, put with 3 cloak and 3 courages and 3 miruvor there will soon be an additional use. 2 buffs of arwen should be enough, remembering stallion, narya, sidequest,....
what do you think?